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Welcome to the managers game for ice hockey. eHockey! eHockey is a web-based ice hockey game that is still under development.
In this game you become the team Manager, you are responsible for the growth of the Team, the Youth squad, the economy, the team staff infact you are responsible for the LOT!
Please understand that the game is constantly growing as we have over 50 General managers who oversee the "game" and make suggestions in a staff forum and chat area for future enhancements The GM's are here to help in any way they can so please feel free to contact them. The best way to do this is through the Forum or by "eHmail" which is on your tool bar. Click the mail box go to new message use the GM's name as the address and complete the rest then send it. You should soon receive a reply. Please check the main page and forum often to stay on top of any new changes. The lineup You can have up to 50 players on your team´s roster. For every game you must pick at least 17 players to play. You can set individual "offensive" or "defensive" tactical orders for each player. Also, in the Lineup screen, you can pick a captain (someone with high Leadership is always a good idea ;). Team lineup's are not set unless you have a red exclamation mark ( ! ) beside the game on the match table. Finally, you can set what lines you want to play for each period. You can select all four lines to rotate, the top three lines, or just the top 2. Note that you must submit 17 players or three lines AT LEAST, or the system will make a lineup for you. Although injuries are not ´activated´ yet, at some point
in the future, your players will run the risk of injury during a match. The League system There are 12 teams in every league.( Premier, Div1a, Div1b Div1c.
Div1a1 etc. etc.) Points If your opponent fails to set his lines, a "walkover" victory
is awarded. A walkover (WO) is considered a 5-0 victory, and the typical
2 points are awarded. Also, a team winning a WO game will receive
training as if a regular game had been played. Player tactics You can give each player individual orders, either telling him to play more ´offensive´ or ´defensive´. Setting a player to ´offensive´ will lower his defensive contribution and increase his offensive skill contribution by slightly less than his loss of defensive contribution. Setting a player to ´defensive´ will lower his offensive contribution and increase his defensive skill contribution by slightly less than his loss of offensive contribution. Players that havent played in a match in the latest week could suffer some form loss. They will also loose some skill in the face-off department. The players Every player has 8 basic skills which range between 1 and 20. Stamina: Shot: Wing: Scoring: Keeper: Offense: Defense: Offense and defense are the skills that determine puck possession in the game. Face-off: Skill improvement: Youth squad This is one of the most important parts of your club´s future. Use what money you think you can afford, and be patient - it takes time to build a good youth squad. To attain maximum development of your youth squad, you have to invest at least € 80,000 each month. Note that the "percent to invest in youth" represents the percentage of your total monthly revenue to be spent on your youth squad. Since your monthly revenue increases over the course of the month, it´s a good idea to fine-tune your youth squad spending near the end of the month. Once per week you get the chance to promote a player from your youth squad to your team. To do this, click "Administration", and then "crew". Then choose if you want to select a skater ("outfield") or a goalie. After that, choose one of the buttons from 1 to 10. One of the 10 choices will give an opportunity to get a better player than normally possible, given the quality of your youth squad. The highest level in one skill a youth player can have when promoted is 8. Personnel Just like real-life ice hockey clubs, your club needs personnel to manage all of the aspects of your team. -Assistant coaches help speed up player training. All personnel have a monthly salary of €6,500. Firing personnel costs €6,500 in severance fees. All personnel are paid their salary in advance, so any specialists hired during the month are paid until the end of that month. (Hint..
Don't hire too many Specialists as only one can do the work) Supporters - your supporters become happier when your team wins games. Also, more supporters will join your "fan club" as your team performs better. Sponsors Youth Squad - You can get an idea of how good your youth squad is here. The more supporters are satisfied, the better the youth squad. You need to invest at least € 80,000 per month to see any improvements in your youth squad. When all of your supporters are satisfied, the youth squad is at its maximum level. Economy Revenue from ticket sales is registered the day before the match because ticket sales end 24 hour before game time. The Arena The major source of revenue for your team comes from ticket sales
for home games. Therefore, it is important to have an appropriately
sized arena. To change the size of your arena, go to your team´s
main page, and click "arena". Then input the number of seats
you want to increase or decrease. On every construction there is a fee of €30,000. Construction takes 7 days to complete. Matches IMPORTANT: You have to set the lines for your matches at least 24 hours before the match starts. The ´orders´ page will be locked 24 hours before the game. Who gets trained for each type of training? General: all players, helps form User rules It is forbidden to have more than one team. All information in your registration must be accurate so that we know that you dont have two teams. If you wish to sign-up from a team, and you plan on using the same computer as another user (e.g. - a brother, sister, son, etc.), please notify a GM first. It is forbidden to take advantage of any bugs or problems in the system. If you find any - report them to your local GM. Unfortunately some managers try to cheat. All users shall do what they can to prevent this by reporting suspicious situations and transfers to game management. It is forbidden to lie in connection with game management. It is forbidden to market other companies and their products. It is forbidden to knowingly destroy your own team. For example -
buying players that are overpriced and simultaneously selling players
for a loss on purpose to ruin the club´s economy. It is forbidden to pretend to be a game manager or developer. It is forbidden to knowingly try to damage eHockey - the community,
game manager or another manager through unfounded criticism and/or
phony statements on the forum, eh-mail, Internet or chat. It is forbidden to "help" your friends by selling players to them at low prices, or buying players from them at inflated prices. Besides this, it is forbidden to buy players that you know you dont need just to help a comrades economy. It is also forbidden to lose games on purpose. Your team is personal and cannot be transferred or sold to anybody else. It is forbidden to agree to transfer your team to another manager. It is your responsibility to continuously keep up to date with any changing and adding to the rules of the game. It is not permitted to register a team in a country other than the one you live in. Prizes, Rewards, Awards At the end of a season, all teams that finish in one of the first 3 places, for every series, starting with the 1st level Division and ending with the 4th level Division, are entitled to receive a Leader´s Prize. Help Remember that this is only a Beta version and is still growing. If you find you have any questions please ask, You can leave a message in the Forum or you can eHmail a GM we will answer as soon as we can. Also there are Chat rooms on Irc dedicated to eHockey Two networks which are currently active are Undernet and Dalnet the chat rooms are the same on both networks #eHockey, Please feel free to join either of these and either ask questions or just chat with other users. Good Luck & Good Hockey
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